Edited by Okk at 2018-3-23 20:02
Welcome To The Introduction to Weapons, Weapon Attachments, and In Game Gear!
Here we will be discussing the three subjects mentioned in the forum title.
Weapons
Weapons are an essential part of the game as usually one or more are used to win. Weapons can be found all around the map as well as with custom attachments, gear, and consumables.
Pistols
Pistols are the weakest of weapon classes, with low damage, low range and also a low magazine size but don't let that fool you, thousands of players a day are killed by these bad boys. When shot the pistol cannot be detected on the map but still makes a firing noise. The max traveling distance the bullet will travel is 30 meters.
Shotguns
Shotguns are known for close range combat and result in death with few shots if used correctly. The shotguns small mag size makes it very risky to use but it pays off big if your bullets land. Damage dramatically drops on long range targets.
Shotguns are best used in closed quarters, such as buildings and houses.
Snipers
Snipers are the best long range damage dealers. Snipers vary in many ways, they call come with a scope but not all have the same scope for example the AWM Gives a x4 while the SVD only gives a holo sight, some snipers are semi automatic and some are bolt action, some hold up to 5 bullets and others 20! Hints: Although a snipers hit may be heavy, It is not enough to kill/knock down someone with a head shot
Assault
Assault rifles are best known for there reliable clip size and overall stability in combat and specs. Assault Rifles do not come with any attachments added on. Although the stats may seem similar all of the assault rifles have a different feel! Assault rifles come with a fire rate switcher which can be located on the top of the screen on the left hand side of your weapons the options given are Automatic, semi automatic and burst fire mode.
SMGS
Sub-machine guns are rapid fire arms that pack a punch! Although an assault rifle might hold heavier bullets a SMG can release there's faster and with less spread in most cases. SMGs damage drop over distance is not as bad as the shotguns but still can do decent damage.
Specialties These weapons are some of the most deadly in the game. M249: Carries a 100 round Clip and can only carry equip scopes. RPG Rocket: A deadly rocket launcher, also hurts yourself if used to close. AUG: One of the most accurate and deadly assaults in the game. AS VAL Holds 20 bullets per clip and is semi automatic with a built in x4 and muzzle!
Grenades Blows up Provides Stuns
Damage Varies Protection Opponents
Attachments
Scopes: Scopes can be equipped on most weapons excluding shotguns
Grips: Grips can be applied onto shotguns, submachine guns, and also rifles.
Vertical Grip Triangle Grip
Vertical Grip: Effectively reduces horizontal and vertical recoil.
Triangle Grip: Slightly reduces horizontal and vertical recoil and increases open scope speed.
Rifle Attachments Sniper Attachments
45 Rounds in Each Cartridge 30 Rounds in Each Cartridge
Rifle Muzzles Sniper Muzzles Rifle Rifle Rifle Sniper Sniper Sniper Silencer Compensator Flash Hider Silencer Compensator Flash hider
Ex-QD Ex Mag QD Mag EX-QD QD-Mag EX-Mag
Rifle Stocks Sniper Stocks
Smg Attachments Shotgun Attachments
45 rounds in each cartridge 25 rounds in each cartridge
Smg Muzzles Shotgun Muzzle Silencer Compensator Smoke Hider Choke
Ex-QD Ex Mag QD Mag Shotgun Loop
Attachment's Breakdown
Muzzles: Magazines:
Compensator QD-Mag Greatly reduces h- and v- recoil, and slightly reduces shot spread. Greatly reduces reload time.
Silencer Ex-Mag Reduces shot noise and spread. Expands mag size.
Smoke Hider Rifle Ex-QD-Mag- Eliminates muzzle flash and slightly reduces all recoil. Expands mag size and increases reload speed
Flash Hider- Stocks Eliminates muzzle flash and slightly reduces all recoil. Tactical Stock
Shotgun Choke- M4A1 tactical stock. Effectively reduces horizontal and vertical recoil. Reduces shotgun shot spread and increases firing rate Cheek Pad
Largely reduce vertical recoil and increase reload speed
Shotgun Loop
Greatly reduces shotgun reload time.
Helmets Time Heal/Boosters Vehicle/Other
Lvl 1 Lvl 2 Lvl 3 Energy Cardio Bandage Fuel Drink Tonic Barrel
Lvl 1 Lvl 2 Lvl 3 Med First Aid Kit Kit
Gear/Consummables/Others Break Down
Helmets Boosters Other
Level 1 Energy Drink Gas Canister Reduce 30% of the damage to head. Over 2 mins, restores 40 HP and moderately Refuel vehicles
increases move speed. Cardio Tonic
Level 2 Over 3 mins, restores 75 HP and greatly increases Reduce 40% of the damage to head move speed.
Timed heals
Level 3 Bandage Reduce 55% of the damage to head Restores 10 HP over 8 seconds.
Armor Instant Heals
Level 1 Med Kit
Reduces 30% of the damage dealt to body Immediately restores 50 HP.
Level 2 First Aid Kit
Reduces 40% of the damage dealt to body Immediately restores full HP.
Level 3
Reduces 55% of the damage dealt to body
Backpack
Level 1
increase 150 carrying capacities to carry more properties.
Level 2
increase 200 carrying capacities to carry more properties.
Level 3
increase 250 carrying capacities to carry more properties
Notes Items Missing: Molotov cocktail, Chicken Grenade.
@Antidot , Helped obtain some pictures for this post and for that I thank him (:
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